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Issue Number 12
September 2007
Free to download magazine dedicated to Commodore Computers
Available from www.commdorefree.com in the formats of PDF TEXT HTML and D64 image
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Commodore Free Magazine
www.commodorefree.com
Contents
Editor
Editorial and contents
Page 2
Well some people may say the edition is over
dominated by the SOASC= project. I feel this as an
absolutely insane project and totally mad, a superb
effort from a dedicated sid fan well done.
What’s this SOASC= project all about? well you need
to read the issue and all will be revealed
NEWS
Winvice
Winuae
Page 3
SCACOM issue 1
DC2n Updates
Page 4
I am no artist as you can tell and have designed a
new logo for the magazine, the old one was really a
stop gap because, it was a case of using that or else
nothing. I am fairly pleased with the finished logo
being a none arty type person.
PROJECTS
SOASC=
Page 5
SOASC= F.A.Q
Page 6
SOASC= How it was done
Page 10
Minimig
Page 20
Time was not with me on this issue
INTERVIEWS
Stone Oakvalley (SOASC=)
Page 14
Thanks
Nigel
www.commodorefree.com
INFORMATION
Commodore Disk Archive Project
Page 22
Commodore 64 Programmers library
Page 23
HOW CAN I HELP COMMODORE FREE
Ok the best way to help would be “write something
about Commodore” (yes for the observant I spelled
the company correctly this time) _grin seriously
though articles are always welcome,
SID
Sid still sounds so special
Page 25
PROGRAMMING
Hex files Part 7
Page 28
WHAT ARTICLES DO YOU NEED
Well they vary contact me if you have an idea but I
am looking for
Tutorials – (beginners and Expert)
Experiences with Commodore
Why I love Commodore machines
Interviews – maybe you have access to a power user
Thanks Nigel
www.commodorefree
commodorefree@commodorefree.com
Issue 12 September 2007
page - 2 -
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Commodore Free Magazine
www.commodorefree.com
NEWS
New Version of WinUAE
The Amiga Emulator for windows has been released
http://www.winuae.net/
VICE 1.22 Released
* Changes in VICE 1.22
======================
Wanted: Non-emulated Freezer Cartridges
=======================================
** C128 changes
---------------
- Added 2 MHz mode support (experimental).
- The cursor keys are mapped differently in C64-
mode now.
- Fixed C64-mode autostart support.
- X-Power Professional 500 (non-v1.2)
- Nordic Power (non-v2.0)
- Bus Stop
- Pro Access
- Action Cartridge loader disks/disk images. (non-
v1.3 german)
- Action Replay (non v1.00, v1.50, v2.05, v2.12,
v2.14, v3.09, v3.17)
** VIC20 changes
----------------
- Improved the sound emulation where the 'volume
change click' is
concerned, and normalized the audio output level.
(or cartridge ROM images if you have (EP)ROM
reader. Note: ROMs are scrambled.)
** VIC-II
---------
- The VIC-II border mode can be selected now
(normal, full, debug).
- Some sprite fixes needed for Krestage 3 demo.
WinUAE 1.4.3 (29.07.2007)
=========================
New features:
- Built-in lha/lzh and lzx support.
- Mount archives as a harddrive with transparent,
recursive (archives inside archive) decompression.
Supported: zip, 7zip, rar (unrar.dll or
archiveaccess.dll required), lha/lzh, lzx.
- A3000 Kickstart ROM and SuperKickstart disk
support.
- A590/A2091 SCSI, A3000 SCSI and CDTV SCSI
expansion harddrive (HDF) emulation (WD33C93 +
(Super)DMAC based SCSI hardware).
- Action Cartridge Super IV Professional freezer
cartridge emulation.
- X-Power Professional 500 (v1.2) freezer cartridge
emulation.
- Nordic Power (v2.0) freezer cartridge emulation.
- Debugger improvements (improved deep trainer,
copper memwatch points,CPU-model specific
registers can be modified, illegal access logger
improved, process breakpoints etc..)
- Paths-panel default paths selection improved.
- Separate native and Picasso96 vsync setting.
- GUI will "autoscroll" if fullscreen mode is smaller
than GUI.
- Improved rtg.library, speeds up Picasso96 in high
resolution modes (obsoletes picasso96fix)
** Drive changes
----------------
- Improved drive LED emulation.
** Unix changes
---------------
- Fixed the "black screen" bug caused by some X11
library security
update.
- Fixed the usb support for bsd based platforms.
- Changed the preferred libdir and docdir for netbsd
and freebsd.
- Xaw/XRandR fullscreen mode is supposed to work.
** MS-Windows changes
---------------------
- Positional keyboard mapping is used as default
again.
- New volume slider control.
- The win32 port can now be compiled with
openwatcom.
** OS/2 changes
---------------
- The os/2 port can now be compiled with
openwatcom.
Bugs fixed:
** RiscOS changes
-----------------
- Added a build script for the RiscOS port and all
needed binary files
are now part of the source distribution.
- CDTV emulation improved (DOTC2, Xenon2,
ChaosInAndromeda CD player)
- CD32 CD emulation improved (Fightin' Spirit, Base
Jumpers etc..)
- Ghostscript printing fixed (again).
- Floppy drive sound selection if fdrawcmd.sys was
not installed.
- Video recording sound pitch issue.
- -datapath command line parameter fixed (again..)
- uae-configuration JIT on/off switching fixed.
- Sprite attachment fix, fixes "Great Demo" by "The
Tremendous Trio" :)
- Some FPU fixes from Aranym.
- Directory filesystem locked files (most commonly
s:startup-sequence)
after software reset
- Filesystem emulation not initializing if JIT was
enabled and no other
expansions enabled (fast RAM, Z3 fast, etc..)
** AmigaOS changes
------------------
- Added netplay support for AmigaOS3 port.
- Added netplay support for AROS port.
- New VICE Volume control for all ports.
** C1541 changes
----------------
-
Fixed some unlynx bugs.
http://www.viceteam.org/#vice
Issue 12 September 2007
page - 3 -
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Commodore Free Magazine
www.commodorefree.com
SCACOM-Aktuell issue 1
SCACOM-Aktuell issue 1 (August 2007)
> I sent you and ask people to give me help about
how
> to design those cardedges in eagle, or have them
> designed with a different CAD software.
> Thank you.
>
> Cheers,
>
> Luigi
SCACOM-Aktuell is a new PDF magazine in German
language for Commodore and Amiga fans.
Issue 1 (August 2007) got released today.
Topics are:
A magazine introduces itself...
Who is creating this magazine?
Renderering pictures - part 1
Tutorial - CF cards on Amiga
Where Commodore computers are being used
nowadays?
How does Jack Tramiel look like these days?
PSP - The all-rounder
Hi Nigel,
I'm afraid there's something more interesting to
publish. I told you I designed the missing part of the
board, as per below:
http://digilander.libero.it/tcengineer/c64/dc2n/diary.ht
ml#29Aug07
To download it, go to
www.scacom.de.vu,
Problem is that when we asked for a quote for 25 of
them manufactured, they told us it would cost 6.30
pounds each!Way too much to afford them!
click SCACOM in the menu on the left, then
"SCACOM Aktuell Ausgabe 1 (August 2007)" and
finally the link "August 2007".
It may be helpful to find some hobbyist in UK that can
help us to make them, instead of having them
manufactured by a company that charges us so
much.
NEWS Project Update DC2N
Version 1.4 of the base DC2N board will incorporate
that card edge connector, so there will not be reason
of concern if we'll want to have it manufactured.
Question now is: can you please help me to figure
out how many persons would like to have a DC2N?
It will cost 35-40 pounds about without any external
lead or PSU if we manufacture 25 of these new
boards (some components come from USA,
shipping is 35 USD, customs charged me 18 euros
the last time I ordered some parts). Of course, if 50
of them are manufactured, the price would be
smaller...
> Hi Nigel,
>
> basically what I am still in need of is the design
> tool for the final circuit boards. I have been
> trying to design a cardedge (check the attached
> image) in the CAD I use (eagle by CadSoft) but I
> wasn't able to do so without a trick that requires
> manual cut of the board.
> I will research more on this because an on-board
> cardedge would be the choice for the final board
> (yes the one that will come inside a nice box with
> some buttons, the LCD, all the connectors, and
maybe
> a PSU and a serial cable).
>
> It would help if you could show around this picture
Thank you for your help.
Cheers,
Luigi
Issue 12 September 2007
page - 4 -
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Commodore Free Magazine
www.commodorefree.com
The SOASC= project
The SOASC= project is a non-profit and a private
project.
recorded straight plain out from the mono
Commodore 64 Audio/Video connector. No stereo,
no funny mixes, no compression, no filtering, no
remix, no software noise reduction, no crazy SID
hacks or other unatural Commodore 64 elements.
If there is a poppy click in the recording its supposed
to be there. The SID chip is unique as should be
treated as so as well.
The SOASC= project is an automated recording
technique invented by me (Stone Oakvalley) in order
to mass record music from the legendary
Commodore 64 and its SID chips (6581 and 8580).
The goal is to record the entire HVSC SID collection
played from REAL Commodore 64's (both old and
new) as per collection #46 (January 21 2007.) With
PSID64 as the REAL C64 player and 64HHD as
fileserver, it all connects to multiple PC's with own
tailored software, crude PAR: port control
system/C64 keyboard interface and database
structure toolswritten in PureBasic. Yes, its actually
working.
I've adjusted DC BIAS to 0 and executed Volume
Maximizer with no clipping using NORMALIZE.EXE
and SOX.EXE. Noise Reduction was done by
improving the physical grounding inside Commodore
64. Thats it!
The final MP3 (224kbps, mono, 44100Hz) will contain
all information from the SID itself, sorted in respect of
the directory structure as defined by HVSC.
Filenaming, title, author, copyright etc.
Also, a strong point to consider in this project is that
ALL SIDs are recorded on both Commodore SID chip
models regardless of what HVSC or the author of the
SID had recommended. Remember: There are
people out there that probably NEVER heard the elite
sound of the 6581 and its sample/filter defects, but
only the sound of 8580 and visa versa. For those
people, they ONLY rembember the tune as played by
their model. And this is a strong point of the SOASC=
project: PRESERVATION for ALL!
Forget PlaySID/SIDPlay2w....and all the others
Forget HardSID
Forget ParSID
Forget ReSID
Forget MMC64 (It has an intergrated SID player, for
those who wonder)
Forget them ALL!
Just listen to the real deal instead with the help of the
SOASC= project!
If it crackles and pops....well..it's the true and
authentic sound of a real Commodore 64! This is
what we had in the past, and now the past will be the
present for all Commodore 64 fans out there.
Note: I _LOVE_ all the software/hardware mentioned
above..do not misunderstand me:-)
A project this big shouldn't be done...because it IS
insane. But fret not: Because, ONE crazy man called
Stone Oakvalley - will attempt this world record
project in music conversion and preservation!
It is called AUTHENTIC because the process will
NOT attempt to enhance any of the recordings, it is
Issue 12 September 2007
page - 5 -
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Zgłoś jeśli naruszono regulamin