Make_Programming_Your_Commodore_64_A_Game.pdf

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A GAME
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DIVE BOMBER
PHILIP O'CARROLL
Pitman
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FhstpublishedI984
PItman Publishing Pty Ltd
(Incorporated in Victoria)
158 Bouverie Street
Carlton
Victoria 3053
Level 12
Town HaU House
452-462 Keut Street
Sydney
New South Wales 2000
!)tbFloor
National Bank Building
420 George Street
Brisbane
Queensland 4000
© Philip O'Carroll 1984
National Library of Australia
Cataloguing in Publication Data
O'Carroll, Philip, 1945-
Associated companies
Pitman Publishing Ltd
London
Copp Clark Pitman
Toronto
Pitman Learning Inc
Belmont, California
Pitman Publishing New Zealand Ltd
Wellington
Make programming your Commodore 64 a game.
ISBN 0 85896 159 8.
1. Electronic games. 2. Commodore 64 (Computer) -
Programming. I. Title.
794.8'2
Produced for Pitman
by Lucas Comber McGrath Pty Ltd
Text set in 10 point Times
by H & M Typesetting & Graphics Pty Ltd
Melbourne
Printed in Singapore
by GnP Consultants Pte Ltd
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Contents
Before you start
1
1
Introduction
3
2
Setting the scene
5
3
Creating the aircraft
10
4
Bombs away!
14
5
Pilot control
18
6
Landing
20
7
Improving the graphics
23
8
Scoring the game
26
9
Zaps and booms
30
10
Joystick control
35
11
Dive Bomber -
the complete program
36
12
How to write your own computer program
39
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