Mutants & Masterminds Ultimate Power.pdf

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ULTIMATE POWER
A GREEN RONIN PRODUCTION
Design & Development Steve Kenson
Cover Art Udon with Chris Stevens
Editing Jon Leitheusser
Executive Producer Chris Pramas
Graphic Design Hal Mangold
Art Direction Hal Mangold and jim pinto
Interior Art Joel Biske, Dennis Calero, Storn A. Cook, Talon Dunning, Grant Gould, Anthony Grabski, Quinton Hoover,
Scott James, Leif Jones, Greg Kirkpatrick, Tony Parker, Ramon k Perez, Kevin Sharpe
Green Ronin Staff Chris Pramas, Nicole Lindroos, Hal Mangold, Steve Kenson, Evan Sass, Robert J. “ Dr. Evil” Schwalb,
Marc Schmalz, jim pinto, and Bill Bodden
Playtesters Precious Anderson, Charity “Morra” Ens-Butchino, DT Butchino, Chris “Corwin” Carlson, Mary Clegg,
Rodney Chandler, Vincent Danlies, Sara “Olympia” Dean, Ralph “Faultline” Duel, Bob Huss, James “Kitsune” Kavanagh,
Darchan Lake, Dave “G-Girl” Laramie, Jamieson “ Eisenhart” Long, Rob Martinez, Tom Miskey, Jason “Valdier” Orman,
Ben Robbins, Garth “The Shadow” Rose, Frank Ruff, Jerome Satterwhite, Stephen Scholz, Aaron Sullivan,
John “Blackstar” Szczypien, James “Red Zone” Talyor, Johnathan Turner, Ron Willingham.
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MUTANTS & MASTERMINDS
Ultimate Power is ©2006 Green Ronin Publishing, LLC. All rights reserved. Reference to other copyrighted material in no way constitutes a challenge to the respective
copyright holders of that material. Ultimate Power, Green Ronin, Mutants & Masterminds, and their associated logos are trademarks of Green Ronin Publishing, LLC.
The following is designated as Product Identity, in accordance with Section 1(e) of the Open Game License, Version 1.0a: all character and place names and titles, power
points, and hero points.
All text is designated Open Gaming Content, except for material previously declared Product Identity.
Printed in China
Green Ronin Publishing
PO Box 1723
Renton, WA 98057-1723
custserv@greenronin.com
www.greenronin.com
www.mutantsandmasterminds.com
Mutants & Masterminds was typeset in ITC Quay Sans, designed by David Quay in 1990,
and HTF Gotham Condensed, designed by Tobias Frere-Jones in 2002.
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ULTIMATE POWER
TABLE OF CONTENTS
TABLE
OF
CONTENTS
INTRODUCTION .....................................6
Overview ............................................................6
How to Use This Book ............................. 6
Important Terms..............................................7
CHAPTER 1: HOW POWERS WORK .....8
Power Components........................................8
Effects ........................................................... 8
Modifiers ...................................................... 8
Feats .............................................................. 8
Drawbacks ................................................... 8
Structure ....................................................... 8
Descriptors ................................................. 10
Using Powers ................................................ 10
Active and Passive Effects.................... 10
Activating and Deactivating Effects 11
Power Checks............................................ 12
Range .......................................................... 13
Duration ..................................................... 13
Saving Throws Against Effects ........... 14
Result ........................................................... 15
Noticing Power Effects........................... 17
Countering Effects .................................. 18
Power and Skill Synergy ........................20
Effects and ............................................... 21
Extra Effort................................................ 21
Effects and Hero Points.........................22
Combining Effects ..................................22
CHAPTER 2: POWER CREATION ........ 24
Effects .............................................................. 24
Effect Types ...............................................24
Effect Descriptions ...................................... 26
Effect Name ..............................................26
Additional Limbs .....................................26
Anatomic Separation .............................28
Array ............................................................29
Boost............................................................29
Burrowing ..................................................30
Communication .......................................32
Comprehend ..............................................33
Concealment .............................................34
Confuse .......................................................35
Container ...................................................36
Create Object............................................36
Damage ......................................................38
Dazzle ..........................................................39
Deflect .........................................................40
Density ........................................................42
Drain (Trait) ..............................................43
Elongation .................................................45
Emotion Control.......................................46
Enhanced (Trait)...................................... 47
Environmental Control ..........................48
ESP ...............................................................49
Fatigue ........................................................50
Features ......................................................50
Flight ........................................................... 51
Growth ........................................................53
Healing .......................................................55
Illusion ........................................................ 57
Immovable .................................................58
Immunity ....................................................59
Insubstantial .............................................60
Leaping .......................................................62
Luck Control..............................................62
Mind Control.............................................63
Mind Reading...........................................65
Morph .......................................................... 67
Move Object .............................................. 67
Nauseate ....................................................68
Nullify (Effect) .........................................68
Obscure .......................................................69
Paralyze ......................................................70
Probability Control..................................70
Protection ................................................... 71
Quickness ...................................................72
Regeneration ............................................. 73
Shrinking .................................................... 74
Snare............................................................ 76
Space Travel .............................................. 77
Speed ........................................................... 78
Stun..............................................................79
Suffocate ....................................................79
Summon (Minion)...................................79
Super-Movement ......................................80
Super-Senses ..............................................82
Super-Strength .......................................... 87
Swimming ..................................................88
Teleport .......................................................90
Transform ................................................... 91
Trip ...............................................................93
Variable ......................................................93
Power Feats ................................................... 93
Power Modifiers ........................................... 96
Applying Modifiers .................................96
Extra Descriptions ................................... 97
Action ..................................................... 97
Affects Corporeal................................ 97
Affects Objects .................................... 97
Affects Others...................................... 97
(Alternate) Save .................................. 97
Area ........................................................ 97
Attack ..................................................... 98
Aura ........................................................ 99
Autofire .................................................. 99
Contagious .........................................100
Disease ................................................100
Duration ..............................................100
Explosion .............................................100
Impervious ..........................................100
Independent .......................................100
Insidious .............................................. 101
Knockback .......................................... 101
Linked ................................................... 101
Mental .................................................. 101
No Saving Throw .............................. 101
Poison ................................................ +101
Range ...................................................102
Secondary Effect...............................102
Selective Attack ................................102
Sleep .....................................................102
Total Fade ...........................................102
Vampiric ...............................................102
Flaws ........................................................ 102
Action ...................................................102
Additional Save.................................102
Check Required.................................102
Distracting ..........................................103
Duration ..............................................103
Fades ....................................................103
Feedback .............................................104
Limited .................................................104
Permanent ..........................................104
Phantasm ............................................104
Range ...................................................104
Requires Grapple ..............................105
Restorative ..........................................105
Saving Throw .....................................105
Sense-Dependent ..............................105
Side Effect...........................................105
Tiring .....................................................105
Uncontrolled ......................................105
Unreliable ...........................................105
Power Drawbacks ......................................106
Drawback Value ................................... 106
Drawback Descriptions....................... 106
Action ...................................................106
Full Power ........................................... 107
Involuntary Transformation........... 107
Normal Identity................................. 107
Noticeable ..........................................108
One-Way Transformation................108
Power Loss ..........................................108
Reduced Range.................................108
4
TABLE OF CONTENTS
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ULTIMATE POWER
Temporary Disability .......................108
Weak Point .........................................108
Power Structures ........................................108
Array .....................................................108
Container .............................................111
Variable.................................................113
Descriptors ................................................... 115
Types of Descriptors.............................. 115
Applying Descriptors............................ 117
Creating Powers ......................................... 118
Power Creation Checklist .................... 118
Available Power Sources ..................... 118
From Effect to Cause............................ 119
PC vs. NPC Powers................................120
Buffing Powers .......................................120
Improving and Adding Powers .............122
Methods of Improvement....................122
Types of Improvement ..........................122
Availability of Improvement ..............123
CHAPTER 3: POWERS....................... 124
Power Name............................................124
Absorption ...............................................124
Acid ............................................................128
Adaptation ..............................................129
Adrenal Surge.........................................131
Age Shift ..................................................131
Air Control ...............................................131
Alternate Form ...................................... 133
Animal Control ..................................... 134
Animal Mimicry .................................... 134
Animate Objects................................... 136
Astral Form..............................................137
Blast ......................................................... 139
Blending .................................................. 139
Blur ........................................................... 139
Bouncing ................................................. 139
Chi ............................................................. 140
Clairaudience ......................................... 140
Clairvoyance .......................................... 140
Cold Control........................................... 140
Color Control ......................................... 142
Corrosion ................................................. 143
Cosmic Energy Control ....................... 143
Darkness Control.................................. 144
Datalink .................................................. 144
Death Touch........................................... 145
Device ....................................................... 145
Dimensional Control ........................... 146
Dimensional Pocket ..............................147
Disease..................................................... 148
Disintegration ........................................ 149
Displacement ......................................... 149
Dream Control....................................... 150
Dream Travel.......................................... 150
Duplication .............................................151
Earth Control ......................................... 152
Elasticity .................................................. 153
Electrical Control .................................. 153
Empowerment ........................................ 154
Energy Aura ........................................... 154
Evolutionary Shift ................................ 155
Exorcism .................................................. 156
Fire Control............................................. 156
Force Constructs ....................................157
Force Field............................................... 158
Friction Control ..................................... 158
Gadgets ................................................... 159
Gestalt...................................................... 159
Grafting ................................................... 160
Gravity Control.......................................161
Hellfire Control...................................... 162
Hypnosis .................................................. 163
Ignite ........................................................ 163
Immortality............................................. 163
Immutable .............................................. 164
Invisibility ............................................... 164
Kinetic Control ...................................... 164
Life Control............................................. 165
Light Control.......................................... 165
Machine Animation............................. 166
Magic ........................................................167
Magnetic Control ..................................170
Matter-Eater ............................................172
Mental Blast ...........................................172
Mental Duplication ..............................172
Microwave Control ................................173
Mimic ........................................................173
Mind Shield ............................................. 174
Mind Switch ............................................175
Mirror Image ...........................................175
Mutation ..................................................175
Nemesis ....................................................176
Object Mimicry.......................................176
Pain ............................................................177
Petrification .............................................177
Pheromones .............................................178
Plant Control ..........................................179
Plant Mimicry ........................................ 180
Plasma Control ..................................... 180
Possession ................................................181
Power Control ........................................ 182
Power Reserve ........................................ 183
Power Resistance .................................. 184
Prehensile Hair ...................................... 184
Radiation Control................................. 185
Reflection Field...................................... 186
Reflex Memory........................................187
Sensory Link ............................................187
Sensory Shield ....................................... 188
Shape Matter......................................... 188
Shapeshift ............................................... 189
Shield........................................................ 189
Silence ...................................................... 190
Sleep ......................................................... 190
Sonic Control ......................................... 190
Spatial Control.......................................191
Spinning .................................................. 192
Spirit Control ......................................... 192
Strike ......................................................... 192
Super-Speed ............................................ 193
Super-Ventriloquism ............................. 194
Suspended Animation ........................ 194
Telekinesis ............................................... 195
Telelocation ............................................ 196
Telepathy ................................................. 196
Thermal Control.................................... 196
Time Control........................................... 196
Time Stop .................................................197
Transfer .....................................................197
Transmit ................................................... 198
Transmutation ....................................... 198
Troubleseeker .......................................... 199
Universal Translator............................. 199
Vibration Control.................................. 199
Ward ......................................................... 200
Water Control ........................................ 200
Weapon Summoning........................... 201
Weather Control.................................... 202
APPENDIX I: DESIGNER’S NOTES ...204
The Effects of Effect-Based Powers . 204
Point-Accounting: ................................. 205
Threat or Menace? ............................... 205
Problem Powers ..................................... 206
Variables: With Great Flexibility, ..... 208
Comes Great Responsibility .............. 208
Try, Try Again (or Not)........................ 209
Truly Ultimate Power........................... 209
APPENDIX II: MASTER
POWER & EFFECTS TABLE ...............210
INDEX ................................................ 214
CONTRIBUTORS ................................222
5
FOREWARD
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