NeoGenesis.txt

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NeoGenesis Sega Genesis/Megadrive/32X/SegaCD/MegaCD Emulator for XBox v23

-Added support for video previews. Video previews must be in xmv format 
and placed in the Videos folder. Users running at 1080i need to adjust 
the font for the game select screen to the following:

Game Select Settings
Max Text Width: 220
Number of Lines: 10
Font Size: 20
Line Height: 32 

The Xbox does not have enough CPU power to render several true type
fonts at 1080i and update the video preview. This does not apply to
480i/p or 720p.

This version adds support for Ultimate Mortal Kombat Trilogy

NeoGenesis Sega Genesis/Megadrive/32X/SegaCD/MegaCD Emulator for XBox v22

http://xport.xbox-scene.com

What's new:

 - Brought UI core up to date with most recent feature set


Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,
MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, NJamX, XHeroes,
PokemonMiniX, Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, 
Atari7800X, DidntXSpectrum, CaveStoryX

What's next?

Enjoy!

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NeoGenesis Sega Genesis/Megadrive/32X/SegaCD/MegaCD Emulator for XBox v21

http://xport.xbox-scene.com

what's new:

 Core:

 - CUE sheet loading for ISO/MP3 is fixed

 - Loading state from BIN/CUE would not restart the CDDA
   being played.  Fixed.

 GUI:

 - Brought up to date with most recently added features


Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,
FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,
DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,
Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,
PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,
PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,
MednafenX-NES, MednafenX-PCE, MednafenX-Lynx
what's next?

Enjoy!


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NeoGenesis Sega Genesis/Megadrive/32X/SegaCD/MegaCD Emulator for XBox v20

http://xport.xbox-scene.com

what's new:

 Core:

 - Some improvement to sector cacheing when playing real Sega CDs (see notes)

 GUI:

 - Added "Soften Display" to video settings configuration options

 - "Sort Directories to top" was not working 100% correctly with items 
   that start with a non-alphabetic character - fixed


Notes
-----

When playing real Sega CDs discs (not images) the FMV can stutter occasionally.
Previous versions of NeoGenesis would try to intelligently buffer as much as 
possible, but you never know where the next piece of data needs to be read 
from the disc until it's already being requested.  Since this is emulation, 
there's no way to anticipate where the reads will be and store it.  The best 
that can be done is to read ahead a certain amount because usually data is 
read linearly from the disc.  This eliminates a good deal of stutter.  However, 
there is only so much one can do to compensate for scratched discs and the 
XBox's ability to read CD media.  Bear in mind that when (if) you listen to 
audio CDs on your XBox they will not stutter because audio tracks are read
from start to finish and the XBox can buffer lots of data at the beginning.
This results in one pause before the track starts, but while the track plays
the audio data can be read much faster than it needs to be sent to the
audio output.  In emulation, there is a short amount of time in between each
frame to read whatever data is needed from the disc, so only so much can be 
buffered at a time.  Trying to read too much data at once will result in 
stuttering because you're waiting too long for all the data to come back from 
the disc and not reading enough can result in too many individual CD-read 
accesses which can also result in stuttering.  

I did notice during some FMV games that they would requests CD sectors a few
behind what was currently being read (almost like reading backwards).  The 
previous versions of NeoGenesis had buffering designed only for forward-reading.
This one has some backwards buffering as well.  This eliminates some more stutter,
but again, there is only so much that can be done to compensate for CD media.

If your CD games still stutter, I first suggest trying to clean your CDs.  If that
makes no difference, then I suggest you copy the disc to an image file and use that
instead.


Enjoy!

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NeoGenesis Sega Genesis/Megadrive/32X/SegaCD/MegaCD Emulator for XBox v19

http://xport.xbox-scene.com

what's new:

 Core:

 - Sometimes CDDA would not stop when it should.  This should now be fixed.


Enjoy!

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NeoGenesis Sega Genesis/Megadrive/32X/SegaCD/MegaCD Emulator for XBox v18

http://xport.xbox-scene.com

what's new:

 Core:

 - Fixed CDDA for BIN files read off of HD 

 GUI: 

 - Added arrows to menus to indicate items above/below visible lines
   Can be disabled under General Settings

 - Added option to always show screenshots when scrolling.
   Find it under General Settings

 - Default for Sprite Limit set to Yes

 - Settings for last saved game carry over to the next game you configure

 - Added game configuration option to Force 60hz in PAL


Enjoy!

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NeoGenesis Sega Genesis/Megadrive/32X/SegaCD/MegaCD Emulator for XBox v17

http://xport.xbox-scene.com

what's new:

 - GUI brought up to date with most recent 

 - Removed "Fix Screen Tearing" configuration option since it is no longer being used

 - Added option to manually disable SRAM to fix games like Puggsy

 - CDDA plays within BIN files now.  You must have a proper CUE file for the BIN
   and it must be named the same as the BIN file.
   (e.g. MY_SEGA_CD_GAME.BIN and MY_SEGA_CD_GAME.CUE )
   Load the CUE file - not the BIN file.

 - BIN files that are actually ROM images and not SegaCD images should correctly
   load as cartridges now.

 - Added Reset to in-game menu and also as a configurable button

 - All settings will be reset to a baseline when you start this version.
   This will remove the default mapping of BLACK to the screenshot button
   and will also default the Left Analog stick to act like the DPAD
   during gameplay.  However, any games you have previously played will
   have their button configurations loaded from the previously saved config 
   file and will override the new defaults.  

Enjoy!

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NeoGenesis Sega Genesis/Megadrive/32X/SegaCD/MegaCD Emulator for XBox v16

http://xport.xbox-scene.com

what's new:

 - New (and very excellent) skin by J-RED

 - New game configuration option : Overclock M68000 CPU feature
   - Prevents slowdown on games like Sonic when lots of sprites are on-screen

============
INSTALLATION
============

If you are a first-time NeoGenesis user, simply upload all the files to a directory
on your XBox and run the default.xbe file.

If you are a previous user of NeoGenesis, you need to first delete the 
E:\SAVES\NEOGENESIS\SKIN_SETTINGS.INI file.  Then you need to completely
remove your existing EMUSKINS directory and replace it with the new one in
this package.  

If you don't follow those instructions, you will get a very weird looking
display.  If that happens, go to "Configuration" -> "Video/Skin Configuration" ->
"Select Skin" and select the default_neogenesis skin.  Things should then
be back to normal.


================
OVERCLOCKING CPU
================

Now there's yet another reason why NeoGenesis is even better than a real
Genesis/Megadrive machine! :)

Ever notice in lots of games like Sonic and Strider that sometimes things will
slow down when lots of sprites are on the screen?  This happens on the real
hardware, too.  Now there's a way to correct that problem.  

Go to the game selection menu, highlight a game, and press X to bring up the
game configuration menu.  There is a new option called "Overclock M68000".
If you turn it on, you should notice that there is no more slowdown.

You can also turn on/off this overclocking from within the game.  While the
game is playing, press the right thumb stick to bring up the in-game menu.
Select "Configuration", "Configure Controllers", "Controller 1", 
"Change Emulator Definitions" and assign one of the emu buttons to be
"Toggle CPU Speed".  Now go to "Change Joypad Mappings", "Change Game Mappings"
and change the button mapping for "Toggle CPU Speed".  Now you can use that
button mapping to turn the CPU Overclocking on/off in the game so you can
better see the effects.

Most games don't suffer from any slowdown, so the overclocking option is
off by default.  

It also doesn't work well with 32x or SegaCD games. SegaCD games cannot even start
if the overclocking option is on at startup.  You'll need to toggle it on/off from
within the game.

WARNING : It is possible to put the emulator into an undefined state when using
the CPU Overclocking on 32x and/or SegaCD games.  The symptoms of this are 
stuttering music and halted gameplay.  If this happens, you'll need to restart
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