################### # Projectile: Blaster [General] Type = PRJ_IMAGE Image = blaster.png Trail = TRL_SMOKE [Hit] Type = Explode Projectiles = true Shake = 4 [PlayerHit] Type = Nothing [Projectile] Angle = 0 Amount = 30 Speed = 75 SpeedVar = 15 Spread = 360 Projectile = p_blasterbits.txt
Silmean