p_blaster.txt

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# Projectile: Blaster


[General]
Type = PRJ_IMAGE
Image = blaster.png
Trail = TRL_SMOKE

[Hit]
Type = Explode
Projectiles = true
Shake = 4

[PlayerHit]
Type = Nothing

[Projectile]
Angle = 0
Amount = 30
Speed = 75
SpeedVar = 15
Spread = 360
Projectile = p_blasterbits.txt
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