[Others-apocalypse] [6th] Warzone - Damnos (Necrons, Space Marines).pdf
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WAR ZONE
D
AMNO
S
973.M41 / 999.M41
W
ar
Z
one
:D
amnos
C
ontents
INtRODuctION ..........................................................................................................................3
A clASh Of EMpIRES7
BAttlE REpORt: thE BAttlE Of
thE NEcROpOlIS25
D
amnos
m
ission
–t
he
B
attle
of
the
n
eCropolis
25
t
he
D
ynasties
a
rise
26
U
ltramarines
i
nvasion
f
orCe
27
C
ritiCal
B
reaCh
28
MINIAtuRES ShOWcASE33
RulES Of ENgAgEMENt38
D
amnos
t
errain
39
D
amnos
U
nnatUral
D
isasters
40
D
amnos
m
issions
The Kellenport Evacuation ���������������������������������������������������������������������������������������� 41
Planetfall ��������������������������������������������������������������������������������������������������������������������� 42
The Wrath of the C’tan ���������������������������������������������������������������������������������������������� 43
D
amnos
s
trategiC
a
ssets
44
D
amnos
f
inest
h
oUrs
45
DAtAShEEtS
s
paCe
m
arines
46
f
ortifiCation
58
n
eCrons
59
AppENDIx .......................................................................................................................................70
i
nDex
72
Written by: Phil Kelly Cover Art: Pedro Núñez
Art, Design, Production and Reprographics by the Games Workshop Design Studio
Published in 2013 by Games Workshop Ltd., Willow Road, Nottingham, NG7 2WS, UK
© Games Workshop Limited, 2013. All rights reserved.
© Copyright Games Workshop Limited 2013, Games Workshop, the Games Workshop logo, GW, Warhammer, Warhammer 40,000, the Warhammer 40,000 logo, the Aquila logo, 40K,
40,000, Citadel, the Citadel Device, Codex: Tau Empire, and all associated marks, logos, names, places, characters, creatures, races and race insignia, illustrations and images from the
Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2013 variably registered in the UK and other countries around the world. All Rights Reserved.
British Cataloguing-in-Publication Data. A catalogue record for this book is available from the British Library. Pictures used for illustrative purposes only.
No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording or
otherwise except as expressly permitted under license from the publisher. This is a work of iction. All the characters and events portrayed in this book are ictional, and any
resemblance to real people or incidents is purely coincidental.
Find out more about Games Workshop’s world of Warhammer and the
Warhammer 40,000 universe at:
blacklibrary.com/games-workshop-digital-editions
Licensing details and terms of use can be viewed at the following:
http://www.blacklibrary.com/Home/games-workshop-digital-
editions-ebook-license.htm
l
UK
Games Workshop Ltd,
Willow Rd, Lenton,
Nottingham,
NG7 2WS
NORTHERN EUROPE
Games Workshop Ltd,
Willow Rd, Lenton,
Nottingham,
NG7 2WS
NORTH AMERICA
Games Workshop Inc,
6211 East Holmes Road,
Memphis,
Tennessee 38141
AUSTRALIA
Games Workshop,
23 Liverpool Street,
Ingleburn,
NSW 2565
ISBN 978-1-78253-030-5
2
i
ntroDUCtion
All across the Imperium, massive campaigns are fought to control vital planets or annihilate hated enemies. These vast
conflicts are so momentous that they shape history itself, as armies clash for years or even decades to secure victory.
ApOcAlypSE WAR ZONES
Each Apocalypse War Zone is a self-contained supplement
to the Apocalypse rules, based on a famous campaign from
the history of the Warhammer 40,000 galaxy. Each War
Zone starts off with a detailed history that describes the
course of the campaign, the famous battles that were part
of it, and the combatants that waged the war.
Some of those campaigns have become synonymous with
war on a scale unimaginable; planets whose names have
become a litany of disaster – Armageddon, Medusa V,
Damnos, Skalathrax, Cadia, Terra itself – the list stretches
into the annals of the Imperium for ten thousand years
and more. Such campaigns turn the planets and planetary
systems were they are fought into ravaged War Zones, where
the only thing the battle-hardened inhabitants know is
death and destruction.
The background is followed by special rules, Strategic
Assets, missions and Apocalypse Formations, all of which
are based on the history and background of the War
Zone. You can use all of these things when you fight a
battle set in the War Zone, and with a little bit of common
sense they can also be used for Apocalypse battles set in
similar theatres of war. It’s worth noting that the War Zone
Apocalypse Formations can be used in any Apocalypse
battle that you fight, even those set elsewhere.
This book describes the Damnos War Zone. It features
not only the original Damnos Incident, in which the 2nd
Company of Ultramarines held back the arising forces of
the Necrons so the few survivors of its Imperial past could
evacuate, but also the titanic struggle for control of the
planet twenty-five years later, when five entire companies
of Ultramarines, under the command of Marneus Calgar
himself, returned to Damnos. There, they would engage
the combined might of the Sautekh and Nihilakh dynasties,
and the terrifying war machines the Necrons brought to
bear. The Ultramarines’ arrival in force and their vindictive
campaign would proclaim the Imperium’s total dominance
– provided they were able to overcome the many secrets
lurking beneath the snow-bound planet’s crust.
Last but not least, each Apocalypse War Zone includes
a gatefold that unfolds to show a ‘battle report’ of an
Apocalypse game set in that War Zone. We hope that this
will serve as an example of what can be achieved with
time and effort, and as an inspiration for the games of
Apocalypse you take part in yourself.
3
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