sword & sorcery 3.5 - city state of the invincible overlord.pdf

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CITY STATE OF THE INVINCIBLE OVERLORD
C REDITS
A RT D IRECTION & I NTERIOR L AYOUT :
Mike Chaney
F RONT & B ACK C OVER D ESIGN :
Mike Chaney and Becky Jollensten
I NTERIOR A RT :
Brian LeBlanc, David Day, Richard Thomas,
Leif Jones, Mark Smylie, Llyn Hunter, Beth Trott,
Tim Truman, Erik Roman, & Mike Chaney
F RONT C OVER A RT :
Rick Sardinha
C ARTOGRAPHY :
Ed Bourelle
S PECIAL T HANKS :
Thanks to Bob Bledsaw, Rob Conley and Greg
Geilman for ideas, help, and encouragement.
Without Bill Webb and Clark Peterson’s love for
Judges Guild material this product wouldn’t have
seen the light of day.
C REATED B Y :
Bob Bledsaw
O RIGINAL M ATERIAL BY :
Bob Bledsaw, Bill Owen, Scott Fulton
and Judges Guild staff
D20 E XPANSION A UTHOR :
Patrick Lawinger
A DDITIONAL W RITING AND D20 C ONVERSIONS :
Nathan Douglas Paul, Erica Balsley,
Scott Greene, Bill Webb, and Clark Peterson
D EVELOPER :
Bill Webb
P RODUCER :
Clark Peterson
D20 E DITOR :
Scott Greene
Product Update Password for City State of the Invincible Overlord: Hygelak
This product requires the use of the Dungeons and Dragons® Player’s Handbook, published by
Wizards of the Coast®. This product utilizes updated material from the v.3.5 revision.
©2004 Necromancer Games, Inc. and Judges Guild . All rights reserved. Reproduction without the
written permission of the publisher is expressly forbidden. Necromancer Games, Necromancer Games,
Inc., the Necromancer Games logo and The Hall of the Rainbow Mage are trademarks of Necromancer
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in accordance with the Open Game and D20 Trademark Licenses. Sword and Sorcery Studios and its logo,
Creature Collection, Creature Collection II and Relics and Rituals are trademarks of White Wolf
Publishing, Inc. All rights reserved.
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Distributed for Sword and Sorcery Studios by White Wolf Publishing, Inc.
NECROMANCER
GAMES
THIRD EDITION RULES,
FIRST EDITION FEEL
PRINTED IN CANADA
1
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T ABLE OF C ONTENTS
CITY STATE OF THE INVINCIBLE OVERLORD
C HAPTER O NE : I NTRODUCTION TO THE C ITY S TATE 3
C HAPTER T WO : N EW R ULES 12
C HAPTER T HREE : C RIME AND P UNISHMENT 19
C HAPTER F OUR : C ITY E NCOUNTERS 25
B OOK I: T HE C ITY S TATE OF THE I NVINCIBLE O VERLORD
C HAPTER F IVE : I NTRODUCTION TO S TREETS AND S HOPS 36
C HAPTER S IX : R UMORS AND L EGENDS 38
C HAPTER S EVEN : S TREET E NCOUNTERS 41
C HAPTER E IGHT : L OCATIONS IN THE C ITY S TATE 47
B OOK II: W RAITH O VERLORD , B ENEATH THE C ITY S TATE
C HAPTER N INE : I NTRODUCTION TO W RAITH O VERLORD
136
C HAPTER T EN : C ITY J AIL
139
C HAPTER E LEVEN : T HE T HREE T EMPLES
154
C HAPTER T WELVE : H ELLBRIDGE T EMPLE
170
C HAPTER T HIRTEEN : T EMPLE OF P EGANA
178
C HAPTER F OURTEEN : T HIEVES ’ G UILD
185
C HAPTER F IFTEEN : D ESPOT R UINS
194
C HAPTER S IXTEEN : T EMPLE OF THE S PIDER -G OD
200
C HAPTER S EVENTEEN : T HE T OMB
206
C HAPTER E IGHTEEN : T HE W ATC H T OWER
217
C HAPTER N INETEEN : T HE P ATRICIAN T HEATRE
227
C HAPTER T WENTY : T HE S CHOOL OF A RCANE K NOWLEGE
232
A PPENDIX I: I MPORTANT NPC S OF THE C ITY S TATE
242
A PPENDIX II: M AGIC I TEMS
245
A PPENDIX III: N EW M ONSTERS AND T EMPLATES
251
A PPENDIX IV: M AP L OCATION I NDEX
274
A PPENDIX V: L EGAL
280
A PPENDIX VI: M APS
281
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CITY STATE OF THE INVINCIBLE OVERLORD
CHAPTER ONE :
I NTRODUCTION
TO THE
C ITY S TATE
Welcome to the City State of the Invincible Overlord ,
a city that has spawned countless adventures in the
hands of Judges throughout the world. Necromancer
Games is proud to present this revision of the City State
complete with 3rd Edition (Revised) Rules, but retain-
ing the First Edition Feel that made Judges Guild famous.
Yes, we have updated the rules, statistics, and monsters
to meet with third edition rules, and we have added a
little more detail to the descriptions provided in the
original. But have no fear, none of these changes alter
the fact that, like the original, the City State of the
Invincible Overlord can still be placed into any world,
any time, and any location with minimal work.
The City State of the Invincible Overlord is a vast city
with shops and services that simply can’t be found else-
where. Over 350 locations are detailed for your use but
you, as the Judge, but DMs (or Judges, as we call them) can
always add more, or even eliminate some of the locations
presented here. As a lawful evil city, most individuals are
out for themselves, and completely content to stay out of
other people’s problems. The laws, while strictly enforced,
require that someone bear witness to a crime, interest-
ingly, witnesses tend to avert their eyes and simply don’t
“see anything.” As with travel through the untamed wilds,
the goal here is survival, which is accomplished by most
without much trouble.
The City State thrives on trade and mercantile activ-
ity resulting in a constant ebb and flow of individuals of
all types. Trolls, orcs, and even ogres are commonly seen
on the streets of the City State, and many have their own
homes and some even have positions of esteem and
respect within the government. Any creature with an
item to trade, or a service to provide is allowed into the
City State, so long as they follow the many labyrinth
laws, or at least don’t get caught breaking them.
In addition to the City State itself, this book also
contains another Judge’s Guild product based in the
City State known as Wraith Overlord . This collection
of dungeon locations beneath the City State is a deadly
battle ground for many temple factions as well as the
Assassin’s Guild, Thieves’ Guild, and Amazons work-
ing directly for the Overlord.
Wilderlands Campaign Setting: The City State of the
Invincible Overlord was the very first fantasy city supple-
ment for fantasy roleplaying. It has always been easily
dropped into any fantasy campaign, and this version is no
different, for those desiring to learn more about the
Wilderlands campaign setting in which the City State is
located, and the races found there, visit Judges Guild
online at www.judgesguild.com or see the Judges Guild and
Necromancer Games product The Player’s Guide to the
Wilderlands . For those Judges, a free download is available
at www.judgesguild.com that briefly details the unique
races of the Wilderlands setting that are mentioned
throughout this book. Of course, you as the DM, are free to
change such designations in this book to fit your own
personal campaign.
O RGANIZATION OF THIS B OOK
This book is organized into chapters. You are currently
reading Part I: The City State of the Invincible Over-
lord . After this Introductory Chapter, Chapter 2 provides
additional background and alternate rules for the City
State. Chapter 3 describes the criminal justice system in
the City State. Chapter 4 provides detailed encounter
tables for the various areas of the city, including the dark
warrens of the docks. Chapter 5 provides a description of
the various streets and shops, as well as gives guidance on
how to use the main portion of the book. Chapter 6 gives
a series of rumors and legends surrounding the city, great
for use by the judge as either adventure hooks or as means
to draw the players into certain areas of the city. Chapter
7 provides detailed encounter tables for use on the mean
streets of the city, individualized for the streets and areas.
Chapter 8 lists all of the many locations in the City State,
with the exception of those few locations fully described
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CITY STATE OF THE INVINCIBLE OVERLORD
in later chapters. Part II: Wraith Overlord , begins with
an Introduction in Chapter 9 which also includes back-
ground information required to run some of the dungeons.
Chapters 10–20 detail various dungeons in, around, and
beneath the City State and lead into Appendices de-
scribe important NPCs, new monsters and gods, and new
magic items.
and is allied to the dwarven city of Thunderhold to the
north. Many years ago, Lucius the Great — a Tharbrian
warlord — took advantage of a civil war and he and his
allied clans swept eastwards and conquered the City
State. Since Lucius’s reign several hundred years ago, the
City State has come to dominate the region.
Though the City State is situated at the intersection of
the ancient Rorystone Road, most trade is done by ship,
as the Estuary of Roglaroon allows large drafted ships to
sail inland as far as the City State. As a result, the Estuary
is thick with pirates who prey on this trade.
Though few know his true name, the current Invin-
cible Overlord is Hygelak “the Dread,” a cruel ruler
whose elite group of assassins and secret police known as
the Black Lotus roam the city and the surrounding lands
enforcing his will and eliminating rivals.
The City State is plagued by the Orcs of the Purple
Claw from nearby Dearthwood and from the fell beasts of
the Troll Fens and Mermist Marshes to the northwest
and southwest. The Overlord has had several strong-
holds built or occupied by those loyal to him to keep
these creatures in check. He has even posted rewards for
their slaughter.
Despite its labyrinthine laws and evil reputation, the
City State of the Invincible Overlord is a popular desti-
nation for adventurers of all types and is regularly visited
by most merchants and traders. Most visitors depend
upon the fact that virtually anything can be bought or
sold in the City State, so long as the proper taxes are paid.
Sale or purchase of information about the Overlord’s
armies, armaments, ships, or defenses is considered high
treason, but the complex laws and regulations of the City
State do not prevent the sale of any other item, creature,
or person.
Imposing simply by its size and reputation, the City
State is open to creatures of all races, religions and
backgrounds willing to follow its laws. Although the
population is predominantly human (or human-related,
such as the barbarian altanians and fierce amazons),
goblins, orcs, trolls, ogres and demonic houris can be
seen on the city streets along with less frequent encoun-
ters with a wide variety of other creatures. A stroll down
any street of the City State brings the sights, sounds, and
smells of a thriving city, but visitors should remember
that laws here are designed to protect the interests of the
Overlord, commerce and the creation of new wealth, not
individuals. Violence breaks out often, with the jaded
citizens simply turning and walking away from the scene
of a crime.
The beautiful palaces, imposing towers, fabulous
temples, and more ordinary buildings of the City State
are stacked on foundations and dungeons thousands of
years old. Built upon the ruins of ancient cities, rumors
of wealth hidden in deep catacombs and bardic tales of
hidden palaces beneath the earth circulate through the
lands. While few travelers act on such tales, a majority of
visitors to the City State go out of their way to visit some
C ITY S TATE O F T HE I NVINCIBLE
O VERLORD (C ITY S TATE ; M ETROPOLIS )
Population: 80,000 (20,000 able bodied)
Technological Level: 8
Racial Composition: Mixed (human 72%, dwarf 16%,
halfling 5%, elf 3%, others 4%)
Alignment: N/LE
Average Citizen: Since this city is the center of the
northern Wilderlands, even the lowest person is bet-
ter than the average city dweller (usually at least a
Com3 or higher, except children) with shopkeepers
usually being even more skilled (Exp5 or higher,
often much higher). There are few pure commoners
within the city walls. It is not unusual to see even
common NPCs with class levels appropriate for the
city, such as rogue or fighter. Many denizens have
seen extensive military service or are retired adven-
turers and visitors should beware — this is no village
of common oafs.
Ruler: His Most Terrible Majesty, the Invincible
Overlord, Hygelak XI, the Dread Klipmaran Noble
(LE male human [Tharbrian] Ftr20)
Other Important Figures: Grand Vizier Balarnega
(LE male human Ftr16)
Resources: The greatest market and trade center of
the Northern Wilderlands other than Viridistan
Allies: The dwarves of Thunderhold, the Skandiks at
Croy, Modron, Byrny, the sea monster Maelstron
Enemies: Virdistan and the Green Emperor, the
Skandiks at Ossary, the Pirates of Hagrost, Orcs of
the Purple Claw from Dearthwood, Warwik
Located on a bluff on the western edge of
Dearthwood on the Estuary of Roglaroon, the City
State of the Invincible Overlord (or just the “City
State” as it has come to be known) was founded in
3075 BCCC (“Balozkinar’s Corrected Commoner’s
Calendar”) on the ruins of what is believed to be the
ancient capital of the long lost Dragon Empire of the
Orichalans.
Though known as Ryan’s Ruin by sages, Rhamsandron
by wizards, and Normoot by Altanians, the city came to
be known as the City State of the Invincible Overlord
and its former name under the Dragon Empire was
forgotten. The title “Invincible Overlord” has been held
by every ruler of the City State since its creation. Because
the city was initially founded by a dwarven hero, the city
became home to a large expatriate population of dwarves
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