README.txt

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To install:
Copy <res_mods> folder from archive, paste it to Ur's <game> folder.



To configure MathMod:
Edit <MeltyMapModSetting.xml> file in Ur's <game\res_mods\0.8.4\gui\flash> folder 

To configure ProtractorMod:
Edit <MeltyMapProtractorSetting.xml> file in Ur's <game\res_mods\0.8.4\gui\flash> folder 

Use text editor with UTF8 coding eg. Notepad, Notepad++, AkelPad



Author: MeltyMap, garnet_auxo
Config File Translated: RazNaRok



Permission to reproduce, modify; please indicate the original author.



* In order to display Effective armor calculation Vehicles have to be programmed in VehicleData section of mod configuration file.
   "name" must have same vehicle name as the one displayed in-game in upper right corner of DamagePanel. [refer to image in archive]

** It is recommended to use Protractor mod only with standart not modded DamagePanel. 
      This mod donot change damagepanel, it just get some variable from it. DamagePanel must have name of vehicle.
      U cannot use the DamagePanel of 8.3


     If U need help in programming of tanks contact me: http://forum.worldoftanks.eu/index.php?/user/794133-raznarok/


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