.\language\local_data.dat DST_A_DAY="Day" DST_ACCOUNT_CREATE_SUCCESS="[align = ""center""][font size = ""12"" color=""f4d762""]Account Creation Successful[/font][br][br][font size = ""10"" color=""ffffff""]Your account has been created and should[br]now have access to Dragonball Online[/font]" DST_ACCOUNT_SERVER_CONNECT_FAIL="[align = ""center""][font size = ""12"" color=""f4d762""]Authentication Failure[/font][br][br][font size = ""10"" color=""f36a7c""]You've failed to connect to the authentication server.[/font][br][br][font size = ""10"" color=""ffffff""]Please try again in a few minutes.[/font][br][br][font size = ""10"" color=""ffffff""][/font]" DST_ACTION_TYPE_NORMAL="Normal" DST_ACTION_TYPE_SOCIAL="Social" DST_AGGROLIST_TITLE="Aggro List" DST_AGGROPT_AVATAR="Your Agro." DST_AGGROPT_PARTY="Party's Agro." DST_AGGROPT_PET="Pet's Agro." DST_AIR_AP_GUI_COMMENT="AP is consumed while flying, regenerates while on ground" DST_AIR_CAN_NOT_FLY="You can't fly right now." DST_AIR_CAN_NOT_USE_BATTLE_MODE="You cannot fly during a fight." DST_AIR_EFFECT="Air effect" DST_AIR_POSE="Air pose" DST_AIRING_POSE="Motion posture" DST_ALRAM_ITEMBOX_USE="[font size = ""8"" color=""269eff""]%s[/font][br]Popo's treasure box that contains an experience scroll." DST_ALREADY_EXIST_SAME_TYPE_EQIP="Same type Equipped" DST_ALREADY_SAME_CHANNEL="You are already on this Channel" DST_ASK_CHANGE_CHANNEL="[align = ""center""]You're about to change channels." DST_AUTO_RECOVER_ARRAY="Amount Recovered %s" DST_AUTO_RECOVER_COMMENT="If %s less than %d%% recover %d%% " DST_AUTO_RECOVER_COMMENT1="Must wait %s seconds after recovery" DST_AVATAR_SEX_FEMALE="Female" DST_AVATAR_SEX_MALE="Male" DST_AVATAR_SEX_NOT_EXIST="No Gender" DST_AXE="Axe" DST_BACKDST_PACK="BackPack" DST_BAG_REMOTE_SELL="Remote Sales" DST_BAG_SLOT="Bag Slot" DST_BAG_TITLE="Inventory" DST_BASE_POSE="Basic posture" DST_BATTLE_ATTRIBUTE_CHANG_ZENNY_ERR="Insufficient Zeni." DST_BATTLE_CAN_NOT_ATTACK_TARGET="Can't Attack." DST_BATTLEATTR_ARMOR="Armor Properties: " DST_BATTLEATTR_ATTACK_RATE="Damage %.0f%%" DST_BATTLEATTR_ATTACK_RATE_TARGET="Attack Attribute: %.0f%%" DST_BATTLEATTR_ATTR="Attributes: " DST_BATTLEATTR_DEFENCE_RATE="Defense %.0f%%" DST_BATTLEATTR_DEFENCE_RATE_TARGET="Defense Attribute: %.0f%%" DST_BATTLEATTR_ON_TARGET="On Target" DST_BATTLEATTR_WEAPON="Weapon Properties: " DST_BAZOOKA="Bazooka" DST_BENEFIT_ADD_EXP_PC="%d%% Bonus EXP" DST_BENEFIT_ADD_USE_NETSTORE_PC="NetStore Available" DST_BENEFIT_ADD_VEHICLE_SPEED_PC="%d%% Bonus Vehicle speed" DST_BENEFIT_ADD_ZENNY_PC="%d%% Bonues Zeni" DST_BENEFIT_BASIC_TITLE="Bonus" DST_BIND_SUCCESS="This is your New Home Teleport Area!" DST_BIND_TEXT="[align = ""center""]Home Teleport[br][br]Change[br]your Home Teleport Location[br]to this Area?[br][br]Change Home Teleport" DST_BLEED_DEFENCE="Bleeding Defense" DST_BLOCK_MODE_COOLTIME="Block is on Cooldown" DST_BLOCK_WATCH_MY_EQUIP="Equip, anti-pry" DST_BUDOKAI_INDI_DOJO_RECOMMNED="Dojo Finalists" DST_BUDOKAI_INDI_REQ_CANCEL="[align = ""center""]Request Cancel[br][br]Cancel" DST_BUDOKAI_INDI_REQ_CLASS="Class" DST_BUDOKAI_INDI_REQ_GUILD="Guild" DST_BUDOKAI_INDI_REQ_LEVEL="Level" DST_BUDOKAI_INDI_REQ_NAME="Name" DST_BUDOKAI_INDI_REQ_RANKING="Battle Points" DST_BUDOKAI_INDI_REQ_RECORD="Battle Rank" DST_BUDOKAI_INDI_REQ_RECORD_DATA="%dW %dL %dD" DST_BUDOKAI_MAJORMATCH_INFO_TITLE_16="RO16" DST_BUDOKAI_MAJORMATCH_INFO_TITLE_16_WAIT="RO16 standby" DST_BUDOKAI_MAJORMATCH_INFO_TITLE_32="RO32" DST_BUDOKAI_MAJORMATCH_INFO_TITLE_32_WAIT="RO32 standby" DST_BUDOKAI_MAJORMATCH_INFO_TITLE_8="RO8" DST_BUDOKAI_MAJORMATCH_INFO_TITLE_8_WAIT="RO8 standby" DST_BUDOKAI_MAJORMATCH_INFO_TITLE_END="Awards" DST_BUDOKAI_MAJORMATCH_INFO_TITLE_FINAL="Finals" DST_BUDOKAI_MAJORMATCH_INFO_TITLE_SEMIFINAL="Semi-finals" DST_BUDOKAI_MAJORMATCH_INFO_TITLE_SEMIFINAL_WAIT="Semi-final standby" DST_BUDOKAI_MINOR_DICE_READY_NOTIFY="%u Ready up" DST_BUDOKAI_MINOR_DICE_SCORE_NOTIFY="%s Score Results %u" DST_BUDOKAI_MINOR_DICE_SCORE_NOTIFY_TEAM="%s Team Result ( %u )" DST_BUDOKAI_MINOR_DICE_WIN_NOTIFY="%s Won %u" DST_BUDOKAI_MINOR_DICE_WIN_NOTIFY_TEAM="%s team has won %u" DST_BUDOKAI_MINOR_KILL_ANNOUNCE="%s Killed %s " DST_BUDOKAI_MINOR_WAIT_FOR_DICE_NOTIFY="Please Wait I'm Busy" DST_BUDOKAI_MINOR_WAIT_FOR_KO="%d seconds to KO" DST_BUDOKAI_MINOR_WAIT_FOR_RINGOUT="%d seconds to Ringout" DST_BUDOKAI_MINORMATCH_ALIVE_TITLE="Alive" DST_BUDOKAI_MINORMATCH_ENEMY_NAME_TITLE="Name" DST_BUDOKAI_MINORMATCH_INFO_TITLE="Battle Royale" DST_BUDOKAI_MINORMATCH_INFO_TITLE_BATTLE="Qualifiers" DST_BUDOKAI_MINORMATCH_INFO_TITLE_WAIT="Qualifier standby" DST_BUDOKAI_MINORMATCH_KOCOUNTER_TITLE="K.O" DST_BUDOKAI_MINORMATCH_TOTAL_TITLE="Total" DST_BUDOKAI_MUDOSA_INFO="Mudosa Info %d" DST_BUDOKAI_MUDOSA_TELEPOR_INFO="TP Info" DST_BUDOKAI_NEWS_BUTTON_INDIREQ="Join Solo" DST_BUDOKAI_NEWS_BUTTON_TEAMREQ="Join Team" DST_BUDOKAI_NEWS_BUTTON_TICKET="Receipt" DST_BUDOKAI_NEWS_BUTTON_TOURNAMENT="Tournament" DST_BUDOKAI_NEWS_CAN_ONLY_LEADER="Party Leader Apply" DST_BUDOKAI_NEWS_HEADLINE_AWARD="Closing!" DST_BUDOKAI_NEWS_HEADLINE_DOJORECOMMEND="Best Dojo" DST_BUDOKAI_NEWS_HEADLINE_MAJOR="Tournament Qualifiers" DST_BUDOKAI_NEWS_HEADLINE_OPENNOTICE="World Opening!" DST_BUDOKAI_NEWS_HEADLINE_REGISTER="Register now!" DST_BUDOKAI_NEWS_INFO_INDI_STATE="You're Alone %s" DST_BUDOKAI_NEWS_INFO_STATE_FINAL_MATCH="%s final match started." DST_BUDOKAI_NEWS_INFO_STATE_MAJOR_MATCH="%s %s in progress." DST_BUDOKAI_NEWS_INFO_STATE_MATCH_END="%s is over." DST_BUDOKAI_NEWS_INFO_STATE_MINOR_MATCH="%s qualifiers started." DST_BUDOKAI_NEWS_INFO_STATE_REGISTER="%s registration ends in %s." DST_BUDOKAI_NEWS_INFO_STATE_SEMIFINAL_MATCH="%s semi-finals started." DST_BUDOKAI_NEWS_INFO_STATE_WAIT_FINAL_MATCH="%s finals start in %s." DST_BUDOKAI_NEWS_INFO_STATE_WAIT_MAJOR_MATCH="%s %s will start in %s." DST_BUDOKAI_NEWS_INFO_STATE_WAIT_MINOR_MATCH="%s qualifiers will start in %s." DST_BUDOKAI_NEWS_INFO_STATE_WAIT_SEMIFINAL_MATCH="%s semi-finals start in %s." DST_BUDOKAI_NEWS_INFO_TEAM_STATE="You're in a Party %s" DST_BUDOKAI_NEWS_MUDOSA_ENTER_LEFT_TIME="Attendedence : %s left." DST_BUDOKAI_NEWS_NEXT_MUDOSA_OPEN="Next round: %s" DST_BUDOKAI_NEWS_NOPLAN="Undecided" DST_BUDOKAI_NEWS_NOTICE_GUIDE_DOJO_TITLE="Dojo" DST_BUDOKAI_NEWS_NOTICE_GUIDE_MINOR_TITLE="Application Period" DST_BUDOKAI_NEWS_NOTICE_GUIDE_TIME="%d months %d days %s %d:%02d" DST_BUDOKAI_NEWS_NOTICE_GUIDE_TIME_AM="AM" DST_BUDOKAI_NEWS_NOTICE_GUIDE_TIME_FULL="%s ~ %s" DST_BUDOKAI_NEWS_NOTICE_GUIDE_TIME_PM="PM" DST_BUDOKAI_NEWS_NOTICE_INDI_REGISTER="Sign Up" DST_BUDOKAI_NEWS_NOTICE_INDI_STATE="State Info" DST_BUDOKAI_NEWS_NOTICE_INDI_WINNER="1st/2nd" DST_BUDOKAI_NEWS_NOTICE_NOT_PRIZE="No Winner" DST_BUDOKAI_NEWS_NOTICE_PRIZE_SECOND_WINNER="2nd: %s" DST_BUDOKAI_NEWS_NOTICE_PRIZE_TEAM_SECOND_WINNER="2nd: %s" DST_BUDOKAI_NEWS_NOTICE_PRIZE_TEAM_WINNER="1st: %s" DST_BUDOKAI_NEWS_NOTICE_PRIZE_WINNER="1st: %s" DST_BUDOKAI_NEWS_NOTICE_TEAM_REGISTER="Team Sign Up" DST_BUDOKAI_NEWS_NOTICE_TEAM_STATE="Team State Info" DST_BUDOKAI_NEWS_NOTICE_TEAM_WINNER="Team 1st/2nd" DST_BUDOKAI_NEWS_NOTICE_WAIT_GUIDE="%s duration: %s" DST_BUDOKAI_NEWS_NTOCIE_NOT_PRIZE_TEAM="No Winner" DST_BUDOKAI_NEWS_TITLE=" %d Best Ball" DST_BUDOKAI_NEWS_YOU_ARE_NOT_ENTRANT="Apply to Join" DST_BUDOKAI_NOTICE_DATA_LOADING="Load Data" DST_BUDOKAI_NOTICE_DOJO_RECOMMEND="%s recommendations." DST_BUDOKAI_NOTICE_END="%s %s Awards in progress." DST_BUDOKAI_NOTICE_FINAL_MATCH="%s %s finals have started." DST_BUDOKAI_NOTICE_MAJOR_MATCH="%s %s %s has began." DST_BUDOKAI_NOTICE_MINOR_MATCH="%s %s qualifiers have started." DST_BUDOKAI_NOTICE_OPEN_NOTICE="Tournament %s is starting." DST_BUDOKAI_NOTICE_PARTY="Party" DST_BUDOKAI_NOTICE_REGISTER="%s %s apply for qualifiers." DST_BUDOKAI_NOTICE_SEMIFINAL_MATCH="%s %s semi-finals have started." DST_BUDOKAI_NOTICE_SOLO="Solo" DST_BUDOKAI_NOTICE_WAIT_FINAL_MATCH="%s %s finals will start soon." DST_BUDOKAI_NOTICE_WAIT_MAJOR_MATCH="%s %s %s will start soon." DST_BUDOKAI_NOTICE_WAIT_MINOR_MATCH="%s %s qualifiers will start soon." DST_BUDOKAI_NOTICE_WAIT_SEMIFINAL_MATCH="%s %s semi-finals will start soon." DST_BUDOKAI_PC_STATE_16_DROPOUT="RO16 contestant" DST_BUDOKAI_PC_STATE_16_ENTRY="RO16 finalist" DST_BUDOKAI_PC_STATE_32_DROPOUT="RO32 contestant" DST_BUDOKAI_PC_STATE_32_ENTRY="RO32 finalist" DST_BUDOKAI_PC_STATE_8_DROPOUT="RO8 contestant" DST_BUDOKAI_PC_STATE_8_ENTRY="RO8 finalist" DST_BUDOKAI_PC_STATE_FINAL_ENTRY="Finalist" DST_BUDOKAI_PC_STATE_FINAL_WINNER="Winner" DST_BUDOKAI_PC_STATE_MINOR_APPLICANT="Qualifier" DST_BUDOKAI_PC_STATE_MINOR_DROPOUT="Contestant" DST_BUDOKAI_PC_STATE_MINOR_ENTRY="Qualifier finalist" DST_BUDOKAI_PC_STATE_NONE="N/A" DST_BUDOKAI_PC_STATE_PRIZE_WINNER="Winner" DST_BUDOKAI_PC_STATE_SEMIFINAL_ENTRY="Semi-finalist" DST_BUDOKAI_PC_STATE_SEMIFINAL_WINNER="Runner-up" DST_BUDOKAI_PROGRESS_MESSAGE_16="RO16" DST_BUDOKAI_PROGRESS_MESSAGE_32="RO32" DST_BUDOKAI_PROGRESS_MESSAGE_8="RO8" DST_BUDOKAI_PROGRESS_MESSAGE_END="The End" DST_BUDOKAI_PROGRESS_MESSAGE_FINAL_WAIT_LOSER="Upcoming: Final" DST_BUDOKAI_PROGRESS_MESSAGE_FINAL_WAIT_LOSER1="Stay & Be Rewarded" DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_ALL_FINISHED="%s All Finished" DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_BEFORE_10SEC="10s %s Goes into the Arena" DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_DECISION_NEXT="%s Will Continue" DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_END="%s - %s Battle Ended" DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_LOSER="%s has Lost" DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_WINNER="%s has Won" DST_BUDOKAI_PROGRESS_MESSAGE_MINOR="Qualifier" DST_BUDOKAI_PROGRESS_MESSAGE_MINORMATCH_BEFORE_1MIN="Tournament Starts Soon" DST_BUDOKAI_PROGRESS_MESSAGE_MINORMATCH_EN...
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