translations.txt

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.\language\local_data.dat
DST_A_DAY="Day"
DST_ACCOUNT_CREATE_SUCCESS="[align = ""center""][font size = ""12"" color=""f4d762""]Account Creation Successful[/font][br][br][font size = ""10"" color=""ffffff""]Your account has been created and should[br]now have access to Dragonball Online[/font]"
DST_ACCOUNT_SERVER_CONNECT_FAIL="[align = ""center""][font size = ""12"" color=""f4d762""]Authentication Failure[/font][br][br][font size = ""10"" color=""f36a7c""]You've failed to connect to the authentication server.[/font][br][br][font size = ""10"" color=""ffffff""]Please try again in a few minutes.[/font][br][br][font size = ""10"" color=""ffffff""][/font]"
DST_ACTION_TYPE_NORMAL="Normal"
DST_ACTION_TYPE_SOCIAL="Social"
DST_AGGROLIST_TITLE="Aggro List"
DST_AGGROPT_AVATAR="Your Agro."
DST_AGGROPT_PARTY="Party's Agro."
DST_AGGROPT_PET="Pet's Agro."
DST_AIR_AP_GUI_COMMENT="AP is consumed while flying, regenerates while on ground"
DST_AIR_CAN_NOT_FLY="You can't fly right now."
DST_AIR_CAN_NOT_USE_BATTLE_MODE="You cannot fly during a fight."
DST_AIR_EFFECT="Air effect"
DST_AIR_POSE="Air pose"
DST_AIRING_POSE="Motion posture"
DST_ALRAM_ITEMBOX_USE="[font size = ""8"" color=""269eff""]%s[/font][br]Popo's treasure box that contains an experience scroll."
DST_ALREADY_EXIST_SAME_TYPE_EQIP="Same type Equipped"
DST_ALREADY_SAME_CHANNEL="You are already on this Channel"
DST_ASK_CHANGE_CHANNEL="[align = ""center""]You're about to change channels."
DST_AUTO_RECOVER_ARRAY="Amount Recovered %s"
DST_AUTO_RECOVER_COMMENT="If %s less than %d%% recover %d%% "
DST_AUTO_RECOVER_COMMENT1="Must wait %s seconds after recovery"
DST_AVATAR_SEX_FEMALE="Female"
DST_AVATAR_SEX_MALE="Male"
DST_AVATAR_SEX_NOT_EXIST="No Gender"
DST_AXE="Axe"
DST_BACKDST_PACK="BackPack"
DST_BAG_REMOTE_SELL="Remote Sales"
DST_BAG_SLOT="Bag Slot"
DST_BAG_TITLE="Inventory"
DST_BASE_POSE="Basic posture"
DST_BATTLE_ATTRIBUTE_CHANG_ZENNY_ERR="Insufficient Zeni."
DST_BATTLE_CAN_NOT_ATTACK_TARGET="Can't Attack."
DST_BATTLEATTR_ARMOR="Armor Properties: "
DST_BATTLEATTR_ATTACK_RATE="Damage %.0f%%"
DST_BATTLEATTR_ATTACK_RATE_TARGET="Attack Attribute: %.0f%%"
DST_BATTLEATTR_ATTR="Attributes: "
DST_BATTLEATTR_DEFENCE_RATE="Defense %.0f%%"
DST_BATTLEATTR_DEFENCE_RATE_TARGET="Defense Attribute: %.0f%%"
DST_BATTLEATTR_ON_TARGET="On Target"
DST_BATTLEATTR_WEAPON="Weapon Properties: "
DST_BAZOOKA="Bazooka"
DST_BENEFIT_ADD_EXP_PC="%d%% Bonus EXP"
DST_BENEFIT_ADD_USE_NETSTORE_PC="NetStore Available"
DST_BENEFIT_ADD_VEHICLE_SPEED_PC="%d%% Bonus Vehicle speed"
DST_BENEFIT_ADD_ZENNY_PC="%d%% Bonues Zeni"
DST_BENEFIT_BASIC_TITLE="Bonus"
DST_BIND_SUCCESS="This is your New Home Teleport Area!"
DST_BIND_TEXT="[align = ""center""]Home Teleport[br][br]Change[br]your Home Teleport Location[br]to this Area?[br][br]Change Home Teleport"
DST_BLEED_DEFENCE="Bleeding Defense"
DST_BLOCK_MODE_COOLTIME="Block is on Cooldown"
DST_BLOCK_WATCH_MY_EQUIP="Equip, anti-pry"
DST_BUDOKAI_INDI_DOJO_RECOMMNED="Dojo Finalists"
DST_BUDOKAI_INDI_REQ_CANCEL="[align = ""center""]Request Cancel[br][br]Cancel"
DST_BUDOKAI_INDI_REQ_CLASS="Class"
DST_BUDOKAI_INDI_REQ_GUILD="Guild"
DST_BUDOKAI_INDI_REQ_LEVEL="Level"
DST_BUDOKAI_INDI_REQ_NAME="Name"
DST_BUDOKAI_INDI_REQ_RANKING="Battle Points"
DST_BUDOKAI_INDI_REQ_RECORD="Battle Rank"
DST_BUDOKAI_INDI_REQ_RECORD_DATA="%dW %dL %dD"
DST_BUDOKAI_MAJORMATCH_INFO_TITLE_16="RO16"
DST_BUDOKAI_MAJORMATCH_INFO_TITLE_16_WAIT="RO16 standby"
DST_BUDOKAI_MAJORMATCH_INFO_TITLE_32="RO32"
DST_BUDOKAI_MAJORMATCH_INFO_TITLE_32_WAIT="RO32 standby"
DST_BUDOKAI_MAJORMATCH_INFO_TITLE_8="RO8"
DST_BUDOKAI_MAJORMATCH_INFO_TITLE_8_WAIT="RO8 standby"
DST_BUDOKAI_MAJORMATCH_INFO_TITLE_END="Awards"
DST_BUDOKAI_MAJORMATCH_INFO_TITLE_FINAL="Finals"
DST_BUDOKAI_MAJORMATCH_INFO_TITLE_SEMIFINAL="Semi-finals"
DST_BUDOKAI_MAJORMATCH_INFO_TITLE_SEMIFINAL_WAIT="Semi-final standby"
DST_BUDOKAI_MINOR_DICE_READY_NOTIFY="%u Ready up"
DST_BUDOKAI_MINOR_DICE_SCORE_NOTIFY="%s Score Results %u"
DST_BUDOKAI_MINOR_DICE_SCORE_NOTIFY_TEAM="%s Team Result ( %u )"
DST_BUDOKAI_MINOR_DICE_WIN_NOTIFY="%s Won %u"
DST_BUDOKAI_MINOR_DICE_WIN_NOTIFY_TEAM="%s team has won %u"
DST_BUDOKAI_MINOR_KILL_ANNOUNCE="%s Killed %s "
DST_BUDOKAI_MINOR_WAIT_FOR_DICE_NOTIFY="Please Wait I'm Busy"
DST_BUDOKAI_MINOR_WAIT_FOR_KO="%d seconds to KO"
DST_BUDOKAI_MINOR_WAIT_FOR_RINGOUT="%d seconds to Ringout"
DST_BUDOKAI_MINORMATCH_ALIVE_TITLE="Alive"
DST_BUDOKAI_MINORMATCH_ENEMY_NAME_TITLE="Name"
DST_BUDOKAI_MINORMATCH_INFO_TITLE="Battle Royale"
DST_BUDOKAI_MINORMATCH_INFO_TITLE_BATTLE="Qualifiers"
DST_BUDOKAI_MINORMATCH_INFO_TITLE_WAIT="Qualifier standby"
DST_BUDOKAI_MINORMATCH_KOCOUNTER_TITLE="K.O"
DST_BUDOKAI_MINORMATCH_TOTAL_TITLE="Total"
DST_BUDOKAI_MUDOSA_INFO="Mudosa Info %d"
DST_BUDOKAI_MUDOSA_TELEPOR_INFO="TP Info"
DST_BUDOKAI_NEWS_BUTTON_INDIREQ="Join Solo"
DST_BUDOKAI_NEWS_BUTTON_TEAMREQ="Join Team"
DST_BUDOKAI_NEWS_BUTTON_TICKET="Receipt"
DST_BUDOKAI_NEWS_BUTTON_TOURNAMENT="Tournament"
DST_BUDOKAI_NEWS_CAN_ONLY_LEADER="Party Leader Apply"
DST_BUDOKAI_NEWS_HEADLINE_AWARD="Closing!"
DST_BUDOKAI_NEWS_HEADLINE_DOJORECOMMEND="Best Dojo"
DST_BUDOKAI_NEWS_HEADLINE_MAJOR="Tournament Qualifiers"
DST_BUDOKAI_NEWS_HEADLINE_OPENNOTICE="World Opening!"
DST_BUDOKAI_NEWS_HEADLINE_REGISTER="Register now!"
DST_BUDOKAI_NEWS_INFO_INDI_STATE="You're Alone %s"
DST_BUDOKAI_NEWS_INFO_STATE_FINAL_MATCH="%s final match started."
DST_BUDOKAI_NEWS_INFO_STATE_MAJOR_MATCH="%s %s in progress."
DST_BUDOKAI_NEWS_INFO_STATE_MATCH_END="%s is over."
DST_BUDOKAI_NEWS_INFO_STATE_MINOR_MATCH="%s qualifiers started."
DST_BUDOKAI_NEWS_INFO_STATE_REGISTER="%s registration ends in %s."
DST_BUDOKAI_NEWS_INFO_STATE_SEMIFINAL_MATCH="%s semi-finals started."
DST_BUDOKAI_NEWS_INFO_STATE_WAIT_FINAL_MATCH="%s finals start in %s."
DST_BUDOKAI_NEWS_INFO_STATE_WAIT_MAJOR_MATCH="%s %s will start in %s."
DST_BUDOKAI_NEWS_INFO_STATE_WAIT_MINOR_MATCH="%s qualifiers will start in %s."
DST_BUDOKAI_NEWS_INFO_STATE_WAIT_SEMIFINAL_MATCH="%s semi-finals start in %s."
DST_BUDOKAI_NEWS_INFO_TEAM_STATE="You're in a Party %s"
DST_BUDOKAI_NEWS_MUDOSA_ENTER_LEFT_TIME="Attendedence : %s left."
DST_BUDOKAI_NEWS_NEXT_MUDOSA_OPEN="Next round: %s"
DST_BUDOKAI_NEWS_NOPLAN="Undecided"
DST_BUDOKAI_NEWS_NOTICE_GUIDE_DOJO_TITLE="Dojo"
DST_BUDOKAI_NEWS_NOTICE_GUIDE_MINOR_TITLE="Application Period"
DST_BUDOKAI_NEWS_NOTICE_GUIDE_TIME="%d months %d days %s %d:%02d"
DST_BUDOKAI_NEWS_NOTICE_GUIDE_TIME_AM="AM"
DST_BUDOKAI_NEWS_NOTICE_GUIDE_TIME_FULL="%s ~ %s"
DST_BUDOKAI_NEWS_NOTICE_GUIDE_TIME_PM="PM"
DST_BUDOKAI_NEWS_NOTICE_INDI_REGISTER="Sign Up"
DST_BUDOKAI_NEWS_NOTICE_INDI_STATE="State Info"
DST_BUDOKAI_NEWS_NOTICE_INDI_WINNER="1st/2nd"
DST_BUDOKAI_NEWS_NOTICE_NOT_PRIZE="No Winner"
DST_BUDOKAI_NEWS_NOTICE_PRIZE_SECOND_WINNER="2nd: %s"
DST_BUDOKAI_NEWS_NOTICE_PRIZE_TEAM_SECOND_WINNER="2nd: %s"
DST_BUDOKAI_NEWS_NOTICE_PRIZE_TEAM_WINNER="1st: %s"
DST_BUDOKAI_NEWS_NOTICE_PRIZE_WINNER="1st: %s"
DST_BUDOKAI_NEWS_NOTICE_TEAM_REGISTER="Team Sign Up"
DST_BUDOKAI_NEWS_NOTICE_TEAM_STATE="Team State Info"
DST_BUDOKAI_NEWS_NOTICE_TEAM_WINNER="Team 1st/2nd"
DST_BUDOKAI_NEWS_NOTICE_WAIT_GUIDE="%s duration: %s"
DST_BUDOKAI_NEWS_NTOCIE_NOT_PRIZE_TEAM="No Winner"
DST_BUDOKAI_NEWS_TITLE=" %d Best Ball"
DST_BUDOKAI_NEWS_YOU_ARE_NOT_ENTRANT="Apply to Join"
DST_BUDOKAI_NOTICE_DATA_LOADING="Load Data"
DST_BUDOKAI_NOTICE_DOJO_RECOMMEND="%s recommendations."
DST_BUDOKAI_NOTICE_END="%s %s Awards in progress."
DST_BUDOKAI_NOTICE_FINAL_MATCH="%s %s finals have started."
DST_BUDOKAI_NOTICE_MAJOR_MATCH="%s %s %s has began."
DST_BUDOKAI_NOTICE_MINOR_MATCH="%s %s qualifiers have started."
DST_BUDOKAI_NOTICE_OPEN_NOTICE="Tournament %s is starting."
DST_BUDOKAI_NOTICE_PARTY="Party"
DST_BUDOKAI_NOTICE_REGISTER="%s %s apply for qualifiers."
DST_BUDOKAI_NOTICE_SEMIFINAL_MATCH="%s %s semi-finals have started."
DST_BUDOKAI_NOTICE_SOLO="Solo"
DST_BUDOKAI_NOTICE_WAIT_FINAL_MATCH="%s %s finals will start soon."
DST_BUDOKAI_NOTICE_WAIT_MAJOR_MATCH="%s %s %s will start soon."
DST_BUDOKAI_NOTICE_WAIT_MINOR_MATCH="%s %s qualifiers will start soon."
DST_BUDOKAI_NOTICE_WAIT_SEMIFINAL_MATCH="%s %s semi-finals will start soon."
DST_BUDOKAI_PC_STATE_16_DROPOUT="RO16 contestant"
DST_BUDOKAI_PC_STATE_16_ENTRY="RO16 finalist"
DST_BUDOKAI_PC_STATE_32_DROPOUT="RO32 contestant"
DST_BUDOKAI_PC_STATE_32_ENTRY="RO32 finalist"
DST_BUDOKAI_PC_STATE_8_DROPOUT="RO8 contestant"
DST_BUDOKAI_PC_STATE_8_ENTRY="RO8 finalist"
DST_BUDOKAI_PC_STATE_FINAL_ENTRY="Finalist"
DST_BUDOKAI_PC_STATE_FINAL_WINNER="Winner"
DST_BUDOKAI_PC_STATE_MINOR_APPLICANT="Qualifier"
DST_BUDOKAI_PC_STATE_MINOR_DROPOUT="Contestant"
DST_BUDOKAI_PC_STATE_MINOR_ENTRY="Qualifier finalist"
DST_BUDOKAI_PC_STATE_NONE="N/A"
DST_BUDOKAI_PC_STATE_PRIZE_WINNER="Winner"
DST_BUDOKAI_PC_STATE_SEMIFINAL_ENTRY="Semi-finalist"
DST_BUDOKAI_PC_STATE_SEMIFINAL_WINNER="Runner-up"
DST_BUDOKAI_PROGRESS_MESSAGE_16="RO16"
DST_BUDOKAI_PROGRESS_MESSAGE_32="RO32"
DST_BUDOKAI_PROGRESS_MESSAGE_8="RO8"
DST_BUDOKAI_PROGRESS_MESSAGE_END="The End"
DST_BUDOKAI_PROGRESS_MESSAGE_FINAL_WAIT_LOSER="Upcoming: Final"
DST_BUDOKAI_PROGRESS_MESSAGE_FINAL_WAIT_LOSER1="Stay & Be Rewarded"
DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_ALL_FINISHED="%s All Finished"
DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_BEFORE_10SEC="10s %s Goes into the Arena"
DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_DECISION_NEXT="%s Will Continue"
DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_END="%s - %s Battle Ended"
DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_LOSER="%s has Lost"
DST_BUDOKAI_PROGRESS_MESSAGE_MATCH_WINNER="%s has Won"
DST_BUDOKAI_PROGRESS_MESSAGE_MINOR="Qualifier"
DST_BUDOKAI_PROGRESS_MESSAGE_MINORMATCH_BEFORE_1MIN="Tournament Starts Soon"
DST_BUDOKAI_PROGRESS_MESSAGE_MINORMATCH_EN...
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