Compute_s_64_Games_for_Kids.pdf

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ORKIDS
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Clarkand KathyH.Kidd
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COMPUTErPublicationsjnc.®
OneoftheABCPublishingCompanies
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Greensboro, NorthCarolina
Commodore64isatrademarkofCommodoreElectronicsLimited.
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Copyright1984, COMPUTE!Publications, Inc. Allrightsreserved.
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ReproductionortranslationofanypartofthisworkbeyondthatpermittedbySections
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107and108oftheUnitedStatesCopyrightActwithoutthepermissionofthecopyright
holderisunlawful.
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PrintedintheUnitedStatesofAmerica
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ISBN0-942386-37-X
10987654321
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COMPUTE!Publications, Inc., PostOfficeBox5406, Greensboro, NC27403, (919)
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275-9809,isasubsidiaryofAmericanBroadcastingCompanies,Inc.,andisnot
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associatedwithanymanufacturerofpersonalcomputers. Commodore64isatrademark
ofCommodoreElectronics, Ltd.
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Contents
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AWordtoParents
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Introduction
ix
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Howto UseThis Book
xiii
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Level 1: Games forPreschoolers
1
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A-Maze-Ing—Childrenlearncoordinationbyhelpinga
pigletrunthroughanorchardmaze
3
O CounttheSpots—Childrencountthespotsonapairofdice
andarerewardedwithmusicandflashingcolorsforcorrect
'answers
7
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CountingGame—Childrenlearntorelate, forexample,
sevenobjectswiththewordseven andthe number7.
11
GettheTreasure—Childrenuseajoysticktomatchshapes
C*)
andcolorsonthecomputerscreen
15
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HiddenPicture—Agameofcoordinationinwhichchildren
use ajoystickto uncoverapicture
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Level2: GamesforEarlyReaders
25
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Matchmaker—Agameofmemoryinwhichplayersmatch
f^s
hidden shapes
27
Notecrafter—Theplayertriestomatchanotesuppliedby
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thecomputer.
32
(**)
PersonalStory—Earlyreaderscanfollowastoryabout
themselvesandtheirlives, amplifiedwithcomputersound
f>
and graphics
37
f-}
SpellingBee—Playerstrytoguesswordsletterbyletter
beforethespellingbeedisappears. Severallevelsofdifficulty
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aresuppliedtomakethisgamechallengingforolder
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studentsaswellasforearlyreaders. Also, instructionsare
providedfor enteringwords thatachildis studyinginschool. .. 44
(■*■)
SpendYourAllowance—Theplayerisgivenamonthly
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p py g y
allowanceandcanchoosehowtospendit. Allowancesare
increasedor decreased dependingonspendinghabits
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h
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di All
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49
WordScramble—Theplayertriestounscramblewords. The
scoreisdeterminedbyhowquicklywordsareunscrambled.
Thereareseverallevelsofdifficultytoprovideachallenge
as the playerimproves
58
iii
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